Name | Description | |
---|---|---|
![]() | Client Constructor | Initializes a new instance of the class. |
The following tables list the members exposed by Client.
Name | Description | |
---|---|---|
![]() | Client Constructor | Initializes a new instance of the class. |
Name | Description | |
---|---|---|
![]() | MaximumByteStringLength | Maximum allowed length of a string. |
![]() | MaximumStringLength | Maximum allowed length of a byte string. |
Name | Description | |
---|---|---|
![]() | ApplicationName | A descriptive name for the application. |
![]() | ApplicationUri | The unique identifier for the application instance. |
![]() | IsConnected | Determines whether the client object is currently connected to the server. |
![]() | LicenseKey | The license key (a GUID) enabling the component. |
![]() | LocaleId | A locale ID for localized strings. |
![]() | ProductUri | The unique identifier for the product. |
![]() | ReceiveTimeout | The amount of time a TCP client connection will wait to receive data once a read operation is initiated. In milliseconds. |
![]() | SendTimeout | The amount of time a TCP client connection will wait for a send operation to complete successfully. In milliseconds. |
![]() | SessionTimeout | Requested maximum duration that a session should remain open without activity. In milliseconds. |
Name | Description | |
---|---|---|
![]() | Connect | Connects to the server. |
![]() | ConnectAsync | Asynchronously connects to the server. |
![]() | Disconnect | Disconnects from the server. |
![]() | DisconnectAsync | Asynchronously disconnects from the server. |
![]() | Equals | (Inherited from object) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from object) |
![]() | GetType | Gets the System.Type of the current instance. (Inherited from object) |
![]() | Read | Reads one or more attributes of one or mode nodes. |
![]() | ReadAsync | Asynchronously reads one or more attributes of one or mode nodes. |
![]() | ToString | Returns a string that represents the current object. (Inherited from object) |
![]() | Write | Writes values to one or more attributes of one or more nodes. |
![]() | WriteAsync | Asynchronously writes values to one or more attributes of one or more nodes. |
Name | Description | |
---|---|---|
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) |
![]() | MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) |