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unit tests - nunit (good practice)

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12 May 2015 19:50 #3133 by support
I have not tested it, but there is also an EasyDAClient object (accessible through Client property) on the DAClientMapper that you may have to Dispose() as well in this case.

The DAClientMApper is not considered an owner of it and therefore does not dispose of it, because its purpose is to allow developers to set a client object from outside, and its usages can be shared. If we have disposed it we could spoil its other intended usage(s).

Best regards

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12 May 2015 12:29 #3128 by miron
Replied by miron on topic unit tests - nunit (good practice)
I have created only one object of easy client and mapper in this way:
   Client = new EasyDAClient();
   ClientMapper = new DAClientMapper(Client);

and these two object I am disposing:
        public void Dispose()
        {
            if (ClientMapper != null)
            {               
                ClientMapper.Subscribe(false);
                ClientMapper.Dispose();                
            }
 
            if (Client != null)
            {
                Client.Dispose();
            }
        }

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12 May 2015 05:07 #3120 by support
I attempted to reproduce the issue but was not successful. After the last Dispose() is completed, all the threads we have created disappear.

But I know you have reported the issue before I have explained how it is supposed to work. Therefore it is possible that in your test, you were calling Dispose() but it was not the last undisposed EasyXXClient object around. Can you please comment on that?

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10 May 2015 17:15 #3106 by support
The way to stop the engine should be to finalize or Dispose all EasyXXClient-s. Based on your observation with treads in the original posts, I need to verify whether it is truly happening.

Best regards

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08 May 2015 09:21 #3102 by miron
Replied by miron on topic unit tests - nunit (good practice)
Ok. Thank you.
Yes, I aware that EasyXXClient is lightway access to OPC.
And internal engine is managed by QuickOPC.

That means question is like:
How to stop internal engine? Or event how to start. (Main mechanism).
Probably engine is starting during first access to OPC.

This control would be necessary not only in unit testing,
but in some application (windows services) which need to reload configuration.

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07 May 2015 13:37 #3099 by support
I will have a look at it.

Note that the whole architecture is based on a common "engine", shared by the EasyXXClient objects. For this to work, individual EasyXXClient disposals do not mean much. The disposal of the last outstanding EasyXXClient object, however, should release the resources taken so far. This said, I need to reproduce the problem and decide which situation we are dealing with.

Best regards

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06 May 2015 19:40 #3090 by miron
Replied by miron on topic unit tests - nunit (good practice)
I have attached picutre with threads before and after calling Dispose().
And I see that nunit need to terminate threads.
I could execute tests step by step but I have problem with executing whole tests at one time.
Attachments:

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06 May 2015 19:15 #3089 by miron
unit tests - nunit (good practice) was created by miron
Good evening,
What is good practice to use QuickOPC in unit tests.
It looks that test with quickOPC ends later (it hungs on some threads maybe).
In unit test I am using EasyClient and also mapping with subscription.

What I should do after executing tests? Disopse is enough?
What about connection opc and threads which was created in background by QuickOPC?

Thank you.

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